Ninja Gaiden 2 (Guide en anglais seulement, pas terminer)
Article publié le 26-06-2008 à 17:29 - TecKaChapter 1 - Sky City Tokyo
The controls are the same as the last game. You'll start off on a deck. Defeat
the 3 guys. They are really easy so just do whatever you feel like to kill
them. Smash the barrels and get some yellow orbs. Go around the building to
your left if you're facing the door and there is a dragon statue for you to
save. Go into the shop through the paper doors. after the cut scene, there are
3 more ninjas down there. Using your ultimate attack is great against these
guys (hold down y to charge up and then release when you glow red). The chest
at the end of the hallway contains blue orbs. You'll encounter 4 more ninjas.
Try to get one to seperate one away from the group and then kill him and then
kill the others. Make sure to finish off any enemy that has got an arm or leg
cut off because they will attempt to suicide attack you and that deals a lot of
damage. Go down the hallway and then jump down the hole. There is a chest and
it contains the run-along-the-wall (I know that's not what its really called)
technique. Climb the ladder, run along the wall to make it across the gap. Jump
off the wall for more distance. Go down the hallway and the chest contains the
dodge technique. Hold left trigger and tap the left stick in any direction to
dodge. Behind you on the shrine is another chest that contains the Art of the
Inferno (which is a Ninpo that uses one of your three circles below your
health). Run to the next ledge and drop down. There are 4 ninjas down there.
After you kill them, go inside and there are chests with yellow and red orbs.
Go up the stairs and kill the ninja in the hall that is waiting to ambush you.
There are 5 enemies waiting for you at the top of the stairs. To your left,
there is a chest and in it has a Lives of a Thousand Gods (use it to increase
your health). Go up the stairs and to the left. The chest has the Herb of
Spiritual Life (using it will give you health back). Go through the door and to
the right. There are 2 ninjas in the room. After you kill them jump and run
along the wall to your left and jump to the next platform. Up the stairs there
are 4 guys waiting for you and then run and jump along the wall and jump to the
platform. Examine the body in the middle of the hallway to get the obliteration
technique (to use, press Y near a wounded enemy and you will kill them). There
are 3 more ninjas along the hallway. Turn left at the end of the hallway and
examine the body to get the Flying Bird technique scroll. To use it, you have
to be standing in a narrow room and wall jump back and forth to go up the
walls. Then use the Dragon statue to save and heal. Use your Flying Bird (wall
jump) to jump up the wall corridor behind the statue. When you get to the top,
there are 4 more ninjas. Run across the bridge and smash the vase/jar to get
yellow orbs. There are 4 ninjas across the bridge. Jump in the water and run
down to find a row boat and in the boat is a treasure chest and in the chest is
an Herb of Spiritual Life. Run all the way to the other end of the river (away
from the boat) and you will find 3 more ninjas and to your left. Behind the
building, to your left, there is a chest with a Life of the Gods (find 8 of
them to increase your life). Run up the stairs and across the bridge again and
to your left and down the stairs there are 2 more ninjas. When you are on the
stairs, there is a ninja with a bow and arrow, you can kill him with your Ninpo
(after you hit Y+B to activate your Ninpo, the only one you have now is the
fire one, use the left stick to aim for your enemy). You will come to a gap in
the walkway and there are 3 ninjas that come to attack you. So while they are
running toward you, charge up your ultimate attack. At the gap, jump and grab
the bar and you'll swing around it and when your momentum is going towards the
opposite ledge, hit A to release. You will approach some stairs and 3 more guys
will come so you have time to charge up your ultimate attack. After you will
kill them you have to jump and grab the bar and then jump and grab another bar
to get across. Climb the ladder and there is a chest with Devil Way Mushroom
(restores one of your Ninpo circles). Run to your left and there is a Flying
Swallow technique scroll. To use it, jump and press a forward and hit Y. When
you get to the top of the stairs, there are 5 ninjas and more will spawn. One
is a magic user. Kill the magic guy first and then take care of the others. You
might find using your new Flying Swallow technique to be useful especially if
you need to cover the distance between you and your enemy quickly. Go into the
room with the huge statue and there is a chest to your left and a dragon statue
to your right. At the big statue, grab the Lunar (press RB). Equip your Lunar
by pausing the game or pressing up on the directional pad. The lunar is one of
my favorite weapons because it has a long reach. Go back outside and run down
the stairs and to your right you will find the Ultimate Technique scroll. A
series of ninjas attack you, about 6 in all. Try out your new techniques with
your lunar to find one that works best, it is a little different than your
Dragon Sword. After you kill everyone then go across the bridge and there is a
diary to your left. Go across the small stone bridge and then examine the body
and get The Technique of Ultimate Guidance. This technique gives you the
ability to charge your attack up faster if there are essence nearby. You suck
in the essence orbs and that can make you charge instantly. Run outside and
there are several ninjas out there, Once you have killed a few of them, hold
down Y to gather the essence and your ultimate attack will charge fast. This is
a good strategy that you should use throughout the game. After you kill
everyone, two doors of the house will open. Go into the door to the right and
open the chest to find yellow essence. To your left are some paper doors and
there are 2 ninjas that will come through them. Run down the corridor and go to
the left and there will be 3 ninjas out there. After you defeat them, a
Muramasa's shop will appear. You can choose to upgrade one of your weapons at
the shop (I chose to upgrade the Lunar). I recommend not wasting money on
potions and saving money for upgrades. If you're having trouble and having to
use a lot of potions, just stick with it. Practice makes perfect and having
extra money to upgrade your weapons later will help a lot. After you are done
with Muramasa, jump down the hole and bats will come out of the hole so be
ready. Spamming attacks with your lunar should take care of the bats quickly.
Open the door and go out onto the catwalk and there is a notebook. Run along
the catwalk and 2 ninjas will come running at you. There is a Devil Way
Mushroom in the chest on the platform below where they came running from. After
you went down the to get the chest, run up the stairs and jump and run along
the wall to your left and jump to the platform. At the end of the next catwalk
there is a chest that contains blue orbs. Go back to the "broken" and tilted
part of the catwalk and jump down. When you drop down, there is another
notebook. Run down the hallway and you'll have to battle 6 ninjas. This is a
good place to use your ultimate attack if there are essence orbs around. When
everyone is killed there will be a cut-scene. After the scene you will be
dropped in a room with 3 claw guys. Kill them and then save your game at the
Blue Dragon Statue. Go through the door and about 6 ninjas attack you and use
your ultimate attack to get rid of them. Go to the room with the elevators and
when you go up the stairs, ninjas will ambush you so be careful. At the top of
this set of stairs there are about 10 guys. Defeat them and then go up to the
next floor. There is a chest and in there is a cracked ID card on the top
floor. If you want a Devil Way Mushroom, there is one in a chest at the very
bottom of the stairs. Go back to the level where you defeated the ninjas and go
back down the hallway to your right and open the door on the left with your ID
card and examine the body to get a notebook. Go up the ladder to your left.
Wall jump (Flying Bird) to get to the top of the elevator shaft. When you reach
the top, there are about 5 ninjas up there. To your right there is a Muramasa
statue and a chest near it with the Grains of Spiritual Life (will refill most
of your life). You can update one of your weapons if you have money (yellow
essence) (I chose to upgrade the Lunar). Run the other way and there is a Blue
Dragon Statue on your left. Go up the stairs and at the top there are a 8 more
guys to defeat. Go through the door and there will be a cut scene. After the
cut scene you will have to fight a huge spider boss.
******************************
BOSS - Shadow Ninja Rasetsu
*********************************
You should use your all Ninpo, The Art of
Inferno, because you it will refill automatically between chapters. Hitting him
3 times gets his health to about half gone. You can be damaged while using your
Ninpo so use it three times right away. After that charge in with your Dragon
Sword. Many of his attacks can be blocked so don't be afraid to try and block
once in a while. He also has grabs to though so don't just stand in front of
him like a blocking statue. His health should already be half gone and you
should be at full health so just spam strong attacks.
Chapter 2 - The Castle of the Dragon Go through the arbor and examine the body
and find another notebook. Fight the guys in the graveyard and run down the
stairs to fight a few more. Go down more stairs and there are about 7 more. In
the courtyard, there is a Muramasa statue. Go to the door to your left and
there are 5 more guys to fight. There is a chest here with a Life of the Gods.
Go back out into the courtyard and to the opposite side and there is a body
with a notebook. 5 more ninjas pop out and at the end of the hall there is a
body and if you examine it it gives you an Herb of Spiritual Life. Drop down
near the body and run down and drop into the water. Under the water there is a
crystal skull that you can grab. Tap A to run along the water to run towards
the guy with the bow and arrow and kill him. Run around the corner and find a
counter attack scroll and there is a blue dragon statue where you can save. Up
the stairs to your left are 3 claw guys and 2 archers. Quickly kill one of the
claw guys and then use your ultimate attack to take out the rest. Run around
the corner to your right and into the house to find a room with 2 chests. Grab
the grains of spiritual life from the closest chest and about 5 ninjas will
drop in to fight you before you can get the second chest. After killing them
all, grab the grains of spiritual life from the second chest. Behind you and to
your right is a small indentation in the wall. In that alcove there is a new
weapon, Falcon's Talons. I don't really like the Falcon's Talons because they
have a short reach. I recommend at least trying all the weapons though. You can
always switch back if you don't like them. Run back outside and find a notebook
about ultimate guidance next to the dead body at the bottom of the stairs. Back
in the courtyard you'll be rushed by a flood of ninjas and a couple archers.
Try to kill the archers first. Run up the stairs and when you reach the top
there is are two walls that you can use to wall jump back and forth (Flying
Bird technique). At the top there is a chest containing a herb of spiritual
life. Run up some more stairs and you will come to some more ninjas. There is
another set of wall jump walls that you can bounce between, use the Flying Bird
technique, to reach the top of the tower. There are two archers up in the
towers so make sure to go up there and kill them. Run up the next set of stairs
and kill the ninjas there. At the top of these stairs is a blue dragon statue.
After you save run down the narrow tunnel to the left of the statue. Once you
make your way about half way through it, 2 claw ninjas will sneak up behind
you. Kill them and then run to the end of the tunnel. Wall jump back and forth
(Flying Bird Technique) to jump up out of the tunnel. There are two ninjas and
an archer up here. Run up the stairs and examine the body for a notebook about
counter attack. Run up the bridge and there are two claw ninjas and two
archers. Head into the next room and some ninjas will drop in around you. Kill
them and then get the blue essence from the chest to the left of the doorway.
When you run up the stairs there will be some archers shooting you through a
wall. You can't really get to them so just quickly run out the next door. Once
in the next room there is a tunnel to your left and chest with a herb of
spiritual life. Run up the stairs and two ninjas will drop in. At the top of
the stairs are about 6 ninjas and a magic guy. Kill the magic guy first and
then take out the rest. The magic guy disappears but you can follow him by
watching his weird shadow that he makes on the ground. There is another
notebook next to the dead body by the door. Run up the boards leaning against
the wall and jump to the roof. Three claw guys and a magic guy will attack you
on the roof. The magic guy appears after you kill the first two claw guys but
make sure to kill him before he can hit you with magic. Jump down the burning
hole in the roof. There will be three archers at the other end of the hallway.
Kill them then go back near where you dropped in and use the blue dragon
statue. Grab the bow and arrows off the wall on the left side of the hallway at
the end by where the archers were. Equip your bow and shoot the blue glowing
target you can see through the door. Hold B pull back the arrow and use the
left stick to aim. Run up the stairs and then drop down into the room with the
huge gold dragon statue. Now you will fight the spider boss from the last
level, Shadow Ninja Rasetsu.
*********************************
MINI BOSS - Shadow Ninja Rasetsu 2
*********************************
He is just like the other fight but this time
there are over ninjas around him. Again, you might as well use all your Ninpo,
using the Art of Inferno, because there is a chest in the next room the
completely refills your Ninpo. You can pretty much kill him with your Ninpo
depending on how full you are. Just make sure you hit the boss instead of the
other ninjas that will be jumping around. Use the left stick to aim. Circles
will appear showing you who you will hit with the Art of Inferno. If you run
out before he dies, most of his attacks can be blocked so when he charges you
just block and wait for him to finish his combo then attack him.
After you kill the boss there is a chest with red essence that will completely
refill you Ninpo out the door and down the hallway to your right. At the other
end of the hallway is a set of stairs where two claw ninjas appear. Below these
stairs is a dead body with a grains of spiritual life. Run up the stairs. In
the next room are 2 ninjas and an archer. Kill the archer first. Running along
the wall is a good way to avoid his arrows. Smash the walls to the right to
reveal a set of stairs and a blue dragon statue. A ninja will drop in before
you get to the blue dragon statue. Kill him then save and run out in the the
main room. Run up the stairs and find an unrivaled soaring technique scroll.
Smash the wall to the right. Head out onto the platform and a archer will
appear to your left. Jump and run along the wall to your left to reach him.
There is a breakable wall and ninjas here. Behind the breakable wall is part of
a decoration you need for this puzzle. There is a breakable wall section across
from the decoration that allows you to get to the other side of the platform
you originally came in, just avoid the trap door in the middle room. As you are
going through this hallway, on the other side, on the shelves, is a silver
skull. In the next room are a bunch more ninjas, some archers, and the other
decoration piece. Now that you've got both puzzle pieces, jump back to the
center platform. Use the puzzle pieces on the two ying-yang symbols sitting the
platform by the door that originally lead you to this room and the dragon will
open his mouth. Shoot the glowing orb to the left of the dragon's head with an
arrow and a platform will drop down allowing you to run into the dragon's
mouth. Once you run into his mouth, there is a blue dragon statue. At the other
end of this hallway is a chest containing a yellow orb. Jump through the hole
in the wall and out onto the roof. There are about 6 magic guys out there who
will attack you, two at a time. Just stay on them and don't let them get far
away and cast their magic. Run around the roof to your left and up the steep
part. Jump through the window. There are several archers and ninjas in this
room. Kill the archers first. Across the way is a chest with a lives of a
thousand gods. To the the right of the chest is a hole you can drop down. To
the left end of the hallway is a blue dragon statue. At the other end is a
Muramasa statue. I recommend upgrading your lunar. Go back up the ladder and up
the stairs. Yhree ninjas will be waiting for you. Near the stairs across from
where you came up is a dead body with a life of the gods. Go down the hallway
and into the door to your left. A cutscene will play and you'll battle the next
boss.
*********************************
BOSS - Genshin
*********************************
Genshin dodges your Art of Inferno Ninpo so don't waste your time using it on
him. I found that by far the best strategy is to use your lunar just sit there
and holding block and then spam Y for counter attack when he gets close. You
might have to let go of block to make sure you're facing him, but once you get
lined up just hold down block and hit Y as fast as you can. I was able to kill
him while only taking about 1/4 of my health in damage using this strategy.
This was on the Acolyte difficulty setting but I used the same strategy when I
fought him on Warrior.
Chapter 3 - Thunderclap of Catastrophe
There is a chest to your right with a herb of spiritual life. Around the corner
is a Murmasa statue. When you run out into the street a swarm of dogs will
attack you. Just keep attacking to fend them off. Down the road to your left is
a chest with red essence. After you open the chest bats will swarm you. Run
down to the other end of the road and turn right. Inspect the body to pick up
Art of the Wind Blades. Out in the next room are a bunch of ninjas and an
archer. Around the far corner to the right is a chest with blue essence. At the
very top of the stairs is a crystal skull. You'll probably have to clear out
all the ninjas before getting the skull. There are also two magic guys around
the corner. Down the hallway to the right is a blue dragon statue. Around the
corner from the dragon statue is a narrow hallway where you can wall jump back
and forth (flying bird technique). At the top are about 3 ninjas and 2 magic
guys. After you kill them flying dragons appear. Use your bow to shoot the
dragons. You don't have to aim at them you can just spam b and Ryu will auto
aim at them if you're facing in their general direction. The corpse to your
right has more arrows if you need them. After you've cleared them, run to your
right and some archers will spawn across the way. Use your bow to shoot them.
Aiming and zooming in makes this easier. Also, make sure to fully charge up
your shot to kill them in one hit. Then refill your arrows, grab the pole and
shimmy across. You must stop swinging to shimmy. Just don't hit any buttons or
press the sticks or a section. Drop down and fight 2 archers and a ninja. There
is a blue dragon statue in the corner behind you. Across from the statue,
before you jump down the ledge, there is a chest the contains an herb of
spiritual life. Once you jump down the ledge, there is one are without a fence
or wall in your way, there are about 6 ninjas that attack you and there is a
chest to your left with an herb of spiritual life. To your right across the
street is a body that is holding a Four Greater Fiends scroll. Go to the right
of the police stand and about 6 ninja dogs attack you. The key to beating them
without taking too much damage is stay on top of them and not giving them a
chance to hit your with their incendiary shurikens. Run to your right and a
cutscene will play and you'll face some large purple demons. They are pretty
tough and they breathe some kind of fire so you'll want to get in close and
finish them quickly. You need to figure out how to kill these guys easily
because you'll be facing a lot of them later in the game. After you kill the
purple bat demons drop down and there is a blue dragon statue. Run down the
hallway and then some more purple demons attack you. Concentrate on one purple
bat demon at a time and make sure you kill it completely before moving on. At
the T intersection to the right there is a dead body by the ladder and he has a
Jewel of Demon Seal that allows you to upgrade one of your Ninpo. I used it to
upgrade my Art of Inferno because I like that one. You might want to try out
others or upgrade a different one. Go up the ladder by the corpse and look for
the bars that are close by and wall jump to the bars, run along the wall, and
then jump down. There is a chest there with red essence. Run along this ledge
and then to your left and then left again and down the ladder. On this ledge is
a chest with yellow essence. Drop down again and bats will attack you. Run down
the tunnel and then run and jump off the wall to grab the bar above swing and
jump to next ledge. It might help you to shimmy out a little to get a better
angle. Once you are on this next platform bats attack you. Jump and run along
the wall to the next ledge and there are more bats. You will come up to a ledge
with a ladder going down. Stop before going down and 2 purple bat demons will
jump up and attack you. If you stay where you are you can hit them both at the
same time because you will all be in a small room. Drop down by the ladder and
there is a body with arrows. Run down the tunnel but be careful because there
is a purple bat demon hiding to ambush you. When you are fitting him bats will
attack you to but you'll probably kill them on accident while attacking the big
guy. To your right is a Flying Bird technique scroll. Wall run and jump back
and forth down the narrow hallway. On the platform at the end is a crystal
skull. Drop down into the water to find a chest with a Life of the Gods. Go
back to the T interesection and take right path this time. At the end of the
hallway is a blue dragon statue. Using the wall jump back and forth get up to
the next platform and kill the bats there. Use the wall run on the wall to the
right to get to the next platform. When you get above the platform, just stop
running and you'll drop straight down. Jump and grab the bar over your head,
shimmy down. Jump to the platform to your left to get the chest with yellow
essence. Jump back on the bar and shimmy to the next platform. Jump from wall
to wall around the corner to reach the next platform. At the next platform
there is about 4 ninjas and an archer waiting for you. Go up to the archer's
ledge, where he was standing, wall run around the corner to reach the next
ledge and find a Muramasa statue. Make sure to equip you bow and run through
the door to your left. In this room are two archers. Use a charged up arrow to
kill them in one hit. Drop down from your ledge and climb up the ladder. To
your right is a dead body with an infinite supply of incendiary shurikens.
You'll want to use incendiary shurikens a lot in this area because you can
always head back to this body to get more. It you hit the blue glowing circle
in the middle of the fans, you'll stop them from spinning. Head through the fan
to your left if you're facing the center of the tunnel. At the end of this
tunnel is a bunch of ninjas but they are seperated from you by metal bars. Use
your incendiary shurikens to kill them. To your right is a corpse with some
grains of spiritual life. To get to this corpse you have to wall run along the
metal bars. Run down to the other end of the tunnel and wall run across the
metal bars and get a chest with yellow essence. No go to the other fan, the one
with a slight down slope after it. Once past the fan, 4 ninjas will attack you
in 2 waves. Before you leave this area, stock up on incendiary shurikens. Go up
the ladder, jump across to the other ledge and then jump and grab the bar by
the hole in the metal bars and swing and jump through the hole. Drop down into
the water and bats will attack you. Dive under the water and swim through a
tunnel. Once you're through the tunnel come up to the surface. There will be
bats and 2 ninjas attacking you. One the ground on this platform is a dead body
with arrows and a blue dragon statue to your left. Go in the subway car and
wall jump back and forth all the way up to the top. There are two archers up
here. They are hard to get to. Two incendiary shurikens will kill them or you
can use your bow. Wall run around the corner and up to the next platform and
there is a chest with red essence. Wall run again to get to through the opening
and into the next area. Once you get across, two ninjas will attack you. Run to
the next corner and three more ninjas will attack you. Run through this tunnel
for a while and you'll come to a big open area. Jump into that area and four
purple bat demons attack you. These guys are kind of tough. Avoid their breath
attacks. Run around to your left and down a narrow tunnel and up some stairs.
There is a body there with a notebook at the invisible path. Use the invisible
path, which is the wall run and then jump and then wall run again. There is a
couple archers up here and two ninjas. There is also a Muramasa statue here.
Turn to your right and cross a narrow bridge is a blue dragon statue. If you're
facing the blue dragon statue, behind you and to your left is a platform where
the archer was. On this platform is a wagon wheel looking thing where you can
enter the Test of Valor if you have the right item. I don't think you can get
the item in Acolyte mode. After you're done in here, drop down over the next
ledge and you'll be on some subway tracks. On top of some wrecked subway cars
are about 4 ninjas and 2 archers. You have to wall run and then jump to the
next subway car to reach the archers if they are up there. Get into the upper
subway car to the left, if you're not already in there. Once in this car, run
to the other end and about 5 purple demons attack you when you get out of the
car. As you kill them, 2 more will spawn. After you kill those fiends there
will be a cutscene and the next boss appears.
*************************************
BOSS - Silver Train Demon
*************************************
He has a couple different attacks. He has little mini-me's that will fly and
attack you. If you manage to kill the mini-me's they'll drop essence which can
refill your health. I found trying to shoot them at the last second with my bow
to be the best strategy since you'll be using your bow most of the fight. He
also shoots blue orbs of electricity that are unblockable. When he shoots those
try to run behind him because he can only shoot them in the direction he is
facing. His ultimate attack is he shoots out a huge blue face. If the face hits
you, you'll take a lot of damage, so run away. I found that your Ninpo is not
effective against him but Frank N. wrote me to tell me head had sucess using
his Ninpo against this boss so it might be worth a try. To kill him, shoot him
with a charged up arrow in his face. The best strategy is to stand in the
middle of the level lengthwise and hit him with charged arrows as much as
possible. You should stand in the middle lengthwise and off to the side so that
when he starts shooting his blue balls you can run behind him quickly. Make
sure not to get to close or he'll hit you with electricity. Don't attack him
with your melee weapon until you've shot him in the face enough to lower his
life almost all the way. Then he will flip onto his back and fall down. When he
is on his back you can attack him. When he is laying on the ground on his back
you can attack him to finish him off.
Chapter 4 - A Captive Goddess
When you spawn, you'll be near some bats and then there is a Muramasa statue.
Keep running down the tunnel battling bats and then eventually 3 ninjas will
jump out of a hole in the ground. Drop down the hole they came from and you'll
fight a group of about 10 ninjas with 3 archers. As usual killing the archer
first is a good strategy. You can only go through one end of the tunnel. It is
the end of the tunnel where the subway cars are staggered and there is a gap
for you to run through. One you get through the gap about four more ninjas will
pop out. Around the subway car to your left there is a chest with red essence
in it. Up ahead a whole bunch of purple demons spawn, about 8 in total. They
won't jump up on the subway platform because they are kind of glitchy. Stay up
on the platform so they won't all attack you at once. Across on the left
platform is a set of stairs with a sign above it marked 'Exit' go up those
stairs. At the top of the stairs is a Blue Dragon Statue. Up the next set of
stairs is a big battle with like 4 ninjas and 3 magic guys. Kill the magic guys
first. In this room you can go through the door near the glass windows and both
of the turning gates. The one gate to the left has a chest with some blue
essence in it. There the other gate is a dead body with arrows and a chest with
yellow essence. After you grab the yellow essence, a bunch of ninjas will spawn
and also some archers up the stairs to the left. You can shoot any of the red
barrels with a charged up arrow and they'll explode. Explode the barrels
through the metal gate with a fully charged arrow then head up the stairs. Up
the next set of stairs at the street level is a bunch of ninja dogs. I like to
use my ultimate attack against the ninja dogs a lot because they are kind of
hard to kill. The only way to go is down the street and to your right. There is
a bunch of magic guys, make sure to attack them quickly before they can cast
their magic. There is a bunch of different streets to go down to your right.
Down the last street is a bunch of claw ninjas. If you blow up the barrels down
this street there is a chest with red essence. Down the middle street is a
couple more ninjas with a dead body and the body has a herb of spiritual life.
There is nothing to do down the first street, head back to the main street and
near the ladder is a blue dragon statue. Go up the ladder. There is a Jewel of
the Demon seal on the dead body nearby. Jump through the hole in your fence to
your right. Across the hole in the fence on the other side of the highway is a
body with incendiary shurikens. Then 3 purple bat demons attack you and three
flying dragons attack you as well. You can use the incendiary shurikens on them
if you want. Run down to the other end of the highway and there is a chest with
yellow essence. When you get to the end of the next path of highway, you can
drop down and there is a Muramasa statue and a chest with a Life of the Gods.
When you're done using the statue, three of the big purple monsters will attack
you and then run around the corner and then use the wall jump back and forth up
the narrow shaft to get back up to the top. Once you get back up top you'll be
on the highway again four big purple demons attack you. When you kill those
guys there is a body at the other end with arrows and then climb up the ladder
next to it and there is a blue dragon statue up there. On the bridge by the
dragon statue more flying dragons will spawn. You can use arrows to kill them
and then run back down and get more arrows from the dead body. When you run to
one edge of the hallway, you'll see a cutscene and fight a troll mini-boss
******************************
MINI-BOSS Giant Troll
******************************
By far the Troll's strongest attack is his roar attack. He'll rear back
a little and then scream and send out shockwaves. Unfortunately, the
roar attack has a long range. His ranged attacks are his worst so just
charge in and attack his feet. Run in under him, do a combo and then
dodge away. Repeat until he is dead. When he slumps over onto the ground
he is almost dead. Keep attacking to finish him off. The only hard thing
about this boss is that you don't get your Ninpo filled after you beat
him because he is only a mini-boss.
Next you'll spawn on a large grass field with about 4 big purple demons and 4
flying dragons. Don't die hear or you'll have to fight the mini-boss again.
When you run into the building there is a dead body on the ground with arrows.
In the room with the glass, there is a ton of stuff to get. First smash the
glass by the blue dragon statue and use it. Next there is a glass case with
incendiary shurikens and next to that is a case with the double samurai swords
you have to smash the glass to get them. There is also a scroll by a door and
another wheel for the trial of valor. Next you'll come into a large room with
stairs with about 6 normal ninjas and 3 archers. Go up the stairs turn right
and then wall run around the corner. On this platform is a dead body with a
devil way mushroom. You can then wall run to the next platform and when you get
near the door a purple bat demon will attack you. Drop down there and there are
about 5 big purple bat guys to fight. Are the corner to the right is a chest.
In that chest is an herb of spiritual life. Up the next set of stairs is
another platform with two purple bat demons and 3 flying dragons. Up the next
set of stairs is a bunch more purple bat demons and flying dragons. There is
another set of stairs with even more of the same enemies. After you kill the
enemies you need to run around the building and find the door. In this area is
about 4 ninjas and 4 archers. Across the way is a treasure chest with a lives
of a thousand gods. In this room there might be archers up above you on the
rafters. At the very top of the stairs is a blue dragon statue. After you save
jump down to the ground and then up the narrow shaft in the middle of the room.
After you are done wall jumping back and forth up the shaft, there is about 4
claw ninjas and 4 archers. Head out the door on the side of the room. You'll be
out on a balcony. On that balcony is a chest with a life of the gods in it.
Head back inside and then up the stairs. You should now be in the room with a
winding staircase. In this room is a dead body with devil way mushroom and a
Muramasa statue. At this Murmasa statue I recommend you fulling upgrade your
double samurai swords. Hopefully you have enough yellow essence saved up. Head
up the spiral staircase. Eventually you'll get to the end. Turn left and jump
out towards the blood spot on the wall and then wall jump back and forth up to
the top. In this area there is a bunch more normal ninjas and archers. Also, in
the same room is a dead body with a scroll about the greater fiends. Run all
the way up the spiral staircase and trigger the cut scene to fight the boss,
Alexi
***********************
BOSS - Alexi
***********************
Alexi is actually really really easy on Acolyte. If you just keep attacking him
with your dual samurai swords, you'll probably kill him with any problems. He
does have a couple grabs so don't just stand still in front of him. On of his
attacks is to jump up in the air and throw lightning balls. If he does this
dodge to the side and then run up to him and jump and hit him with his sword
and then he will fall down to the ground.
Chapter 5 - The Aqua Capital City
You'll spawn on the streets of a Florence like city and fight a bunch of
ninjas, archers, and magic guys. You'll come to an intersection of a bridge and
a semi-circle area. Werewolves will come down the steps of the bridge and
attack you. They don't have a ranged attack normally but if there are severed
limbs laying around they will pick them up and throw them at you. First go
around the semi-circle wall to your left. Around there is a dead body. If you
examine that body with a new weapon, the Kusari Gama which is like a sickle
with a weight on the end of a chain. I actually don't like this weapon that
much because it is kind of slow. Down the stairs to your right, run across the
water to the other dock. Run around to the corner to your right and there is a
treasure chest with red essence. Head back to the bridge and across to the
market area. More werewolves will appear so kill them. You can smash the crates
of fruit and get yellow essence. At the end of the market, head left and up the
stairs to find a blue dragon statue. Through the next door is a cafe like area
and there are a bunch of werewolves up there. If you wait in the door way and
make the werewolves come to you, only one can fit through the doorway at a time
so you can fight them one at a time. Turn right and head out of the cafe. Go
across a small bridge and four more werewolves will attack you. If you go right
and then down to the end of the hall and turn left, there is a small shaft that
you can walk jump back and forth (flying bird technique) up to a ledge. Once on
top of the ledge two ninjas will attack you. After you kill them inspect the
body nearby and get a talisman of rebirth. Jump down and there is a chest at
the other end of this hallway that contains an herb of spiritual life. Head
back towards the cafe and then go the other way and across a bridge. You'll be
in a large street area with a bunch of large columns to your left. About six
werewolves will attack you. Head straight across the street (not towards the
columns) and across a bridge and there will be a dead body on ground from with
a Spirit of the Devils which increases your maximum Ninpo limit by one. Head
back to the large road and then right to the big columned structure. Here you
will battle from spiky scorpion demons. They are pretty tough and fast. Just
make sure to attack them before they attack you. After you kill them drop into
the fountain. Swim down and there is a chest under the water with a Gatling
Spear Gun. You'll want to use this whenever firing underwater. Swim through the
next tunnel and out in the distance to your left you can see a bunch of
swimming jelly fish like creatures. These are mines and you need to blow them
up with your spear gun first. After you blow up the mines, spam A (tap A
rapidly) and run down the corridor. Run straight to the boat around the corner
on the left side. You will be attacked by 3 spiky scorpion guys and they can
stand on the water. However, fighting is more difficult in the water so I
recommend staying on the boat until you kill them all. After you kill those
guys jump in the water and to your right is a bunch of floating mines blocking
a hallway. I am not sure how to get down there because they keep respawning.
You can kill them over and over to get lots of a yellow essence if you want. Go
down the tunnel and then underneath an arch and keep going and you'll
eventually come up to an area with a boat to the right. Jump onto the boat and
then through the window to reach a room with a blue dragon statue. In this
building go up the stairs and out the door. When you get outside about 4 purple
bat demons will attack you. In this area, if you are facing out the door you
originally came out, behind you and to your right is a Muramasa statue and a
partially opened door. You could choose to upgrade your newly found Kusari Gama
but I decided not to because I really don't like it that much since it is slow.
Inside the room with the partially opened door is a chest with a key you need
to open the large iron gate on the opposite side of this area. Also in this
room is a notebook on the desk. Run down to the other end of the corridor with
the big iron gate. Use the key to open the door and head out. On this bridge
about 7 werewolves come at you in a few waves. Across the bridge and into the
next structure to your left through the door is a dead body with arrows. Head
down the hallway a werewolf will appear and as you are fighting another
werewolf will appear behind you. Down at the end of this hallway is a chest
containing an herb of spiritual life. Look out across the large the wide gap to
your right and shoot the glowing targets with a fully charged arrow and a draw
bridge will lower. There is a pull you can grab on to go across. I am not sure
what is this way because I fell down when I jumped and missed the pole. If you
do fall down, you fall into the water and a bunch of spiky scorpion demons come
and fight you. If you want you can just run away from them and run to the dock
by the huge water wheel. Jump and grab the one of the bars of the huge water
wheel and then swing and jump to a platform. Next, jump on the gears of the
water wheel and jump into the building. Inside is a circular pole. Jump and
grab the pole and climb around it and drop down on the other platform with the
chest. In the chest is a Lives of a Thousand Gods. Go out of this building and
then you're out in a room by some stairs and 3 werewolves will attack you. Then
run up the steps of the big building and underneath the arch is a blue dragon
statue. Next, head into the big courtyard area, in this area are about 7 of the
spiky scorpion guys. They are kind of tough. Just try to make sure and isolate
one at a time. In the next hallway, you'll be attacked by a flood of spiky
scorpions and purple bat demons. Kill one ASAP and then use his essences to
power up an ultimate attack. Repeat the cycle of killing and ultimate attacking
until all the enemies are dead. Next, you'll approach a 4 way intersection. To
your right is a chest with blue essence. In the room to your left is a Muramasa
statue. Eventually you have to head straight down the tunnel into a room with
the big wine casks two purple demons and two spiky scorpion guys come and
attack you. Head down the stairs into a more narrow hallway. To your right the
big iron gates are locked but you can run down there and at the big iron gates
turn right. On top of the stairs are more of the same enemies. You'll
eventually end up in a big room with wine racks. In here is a chest with a
copper key. Head back to way you came and open the iron gates with your key. In
this chest is an Art of the Phoenix Ninpo. In this hallway are one spiky guy
and one purple demon. There is a chest with red essence. Also, in this room is
a big wooden round well top. Jump up into the air and then hit Y to smash
through it. You'll found down into some water. Here there is another wheel for
the trials of valor and a blue dragon statue. Head down the tunnel and about 6
spiky scorpion guys attack you. It is a lot easy to stay up on the ledge and
fight them on land rather than trying to fight them in the water. You'll come
to another huge round room. In the middle of the room is another hole that you
can dive down into. You'll end up in another huge room with floating fish
everywhere. The fish will latch on you if they get near you. Smash buttons to
get them off and then just act wildly to kill them. Some of the fish in the are
will disappear as you run at them. They can't attack you when you are above
water but when you fall in they will. There are chests in the center of all the
circular collections of columns under the water in the middle. These chests
contain yellow essence. On one of the fallen pillars in the water, there is a
chest. Inside that chest is a skull key. Finding the skull key triggers a
cutscene with a huge water monster boss.
*********************
BOSS - Water Dragon
*********************
This boss was kind of hard for me to figure out. He can shoot his little spines
at you and shoot a spike through you and grab you. You start out on a small
rock and once you fall off you are stuck in the water. I actually found it
easier to stay on the rock and shoot arrows and his face. Shooting arrows and
using my Ninpo, I was able to beat him this way without using an health items
on Acolyte. I absolutely hate the swimming in this game so staying on land was
much more attractive to me. Ryu never seems to go where I want him to in the
water. The Art of Inferno Ninpo targets him underwater somewhere so maybe he
has a weak point somewhere. Your Ninpo and your arrows actually only damage him
a little bit so expect to shoot him many times. Also, in the water are more
fish that will latch onto you but you can kill them for health if you need to.
You might as well use all your Ninpo because there is a chest coming up with
red essence.
Chapter 6 - The Lycanthrope's Castle
After you kill the Water Dragon, pieces of the ceiling fall. Before you leave
this area you might want to double check that you got all the chest in the
water. In one of the rectangular groups of pillars there is a chest with a Life
of the Gods. If you run up the big set of stairs by where you fought the boss
there is a chest with yellow essence. Part of the ceiling fell between to
pillars allowing you to stand on it and wall jump back and forth (flying bird
technique) up the gap in the pillars. This is to your left if you are facing
the way you were facing when you were fighting the boss it is to your left.
Once you are on top of the pillar structure, there is a Muramasa statue. Behind
you when you are at the Muramasa statue is a crystal skull. To get the skull,
run over back to where you came up, jump on the slanty part of the roof, and
run over the peak of the roof. To your left is part of the roof ledge that is
broken. Jump down there and land on the platform with the skull. Head back by
the Muramasa statue and jump to the top of next set of pillars. There are fish
here so walk to the edge of the pillar and they will come at you and attack
them before they get to close. Jump to another platform, kill the fish and jump
across more pillars. On the last pillars, jump from there to the cavern wall
edge, which is like a blueish green edge. Run left on this ledge and kill three
fish and find a chest with yellow essence. Go the other way down the ledge.
You'll come to the a gap. Jump and wall run and then jump to the next platform.
When you get over to the other side about 5 of the spiky scorpion guys will
attack you. There is a chest to your left with red essence. Next you jump to
another top of a pillar and then to a semi-circle top of a building. There are
more fish. The best way to kill them is to inch towards one and then when he
attacks you they all come. Mash X as soon as this happens and they'll just run
into your whirling blades. On the next sequence of platforms there is a chest
with yellow essence. Eventually you'll into a small room with a blue dragon
statue.
Go up the big set of stairs to your right. Up the stairs you will fight 3 spike
guys. Up the stairs between two cannons, there is a dead body and it has
arrows. Go further up the stairs and you will be attacked by 4 more spike guys.
Up the stairs further there are 3 spike guys and 2 flying dragons. Up the
stairs to your left there are 3 spike guys and the door is locked. Head down
the stairs and there will be another spike guy and a flying dragon. In the
center of the circle pillar area, there is a Yest of Valor circle. Go back up
the stairs and along the rail to your right and turn left at the corner and 3
werewolves will attack you. Yhere is a blue dragon statue. Ho up the ladder and
down the hall and there is a dead body with arrows. Go down the hallway wall
jump back and forth to reach the top and up there, there are 8 flying dragons.
Use your bow to kill them. Jump up the platforms and go to your left and 2
werewolves will attack you. Keep going up the stairs and 2 more will attack. A
short cut scene will play and then go down the ladder to the the dead body with
a notebook if you want it. Jump from flag pole to flag pole and then jump
through the stained glass window. Once you are in the church, you have to fight
about 7 spike guys. Run to the front of the church and open the chest to find a
bronze key. Go back out the other door and use the key on the door across the
way. Drop down to the kitchen and there will be 2 werewolves. Go out the
kitchen door to your left and smash the barrels to your left, and behind them
is a chest that has the Life of the Gods. Go through the door you came in and
there are 4 werewolves in there. You can only go through the door on the right
and once you go in there, there are 4 werewolves in there. Open the next door
and there are 3 spike guys in there. After you kill those, 3 more will spawn.
To your right under the painting, there is a cast iron key. Go out the the door
and there is a blue dragon statue to your right. You will come into a large
room where you will fight about 5 werewolves. Go through the door closest to
the other door and you will be in the main room. Go up the stairs and to the
left there is a chest that has the herb of spiritual life. Go back across the
other side and up the stairs and use your cast iron key on the door. Up the
stairs there is a blue dragon statue and and 2 orange claw ninjas attack.
Through the door 5 more attack you. On the dead body in the room there is a
greater fiends notebook part 3 in it. Go in the fireplace and run and wall jump
to the top and once in the room there are 6 spike guys waiting. Open the next
door and there are 5 claw guys waiting. Wall jump up the fireplace like the
last time and now you are in the room where there is a blue dragon statue. Jump
to the flag pole and swing across. Run all the way around to your right (don't
go up the stairs yet) and on the platform and there are 2 chests, one has
skeleton fish and there other has red essence and a Muramasa Statue. Use the
flag pole to get back and then go up the stairs. When you get there, the door
is locked and 4 werewolves attack you. after you kill one, 4 more will spawn.
When you kill them all, a gold key will appear and then use it to unlock the
door. This will start a cut scene. After the cut scene, you will have to fight
about 4 werewolves. Go up and interact with the chair (throne) and a trap door
will open in the middle of the room and jump down it. There will be 2 spike
guys down there. After fighting them, one more will spawn. To your left there
is a chest that has blue essence. Further down on the right is a blue dragon
statue. Further down, go through the door. All the way up the stairs and to the
left there is a chest with red essence. Go up to where you came and you will
fight 2 spike guys. Keep going down the stairs go out onto the bridge and on
the bridge, you will be attacked by 10 flying dragons. Go through the next door
and you will be out into the coliseum.
************************
BOSS - Volf
************************
Volf is actually pretty easy. Mostly, you'll just want to stay on the offensive
because your strong attacks and stun him. Dodge in a circle around him to avoid
his attacks. After you kill him, pick up his weapon and about 10 werewolves
will attack you. You now have the Eclipse Sycthe which is really powerful. I
recommend upgrading it fully ASAP. Eventually a cut scene will happen and a
helicopter will come and rescue you.
Chapter 7 - The Flying Fortress Daedalus
You spawn on the deck of an airship and immediatelye you are getting shot at.
There is a chest to your right with arrows if you need them. Using the metal
plates for cover, take out all the turrets. A cut scene will show your
helicopter battling. A door will open and 3 metal alien guys will come out
shooting at you. In the room, there is a Muramassa statue. Open the door in the
middle of the room and there are 4 or 5 ninjas will come to attack you. Kill
all the guys in the room and oen the chest at the end of the hallway on the
right with red essence and on the left is a blue dragon statue. Go through the
door near the blue dragon statue. There are 4 ninjas in there. Go through the
opening to your left and through the door and there is a chest of herb of
spitural life. To the right there is another chest with yellow essence. Go
through the door near the chest and there 5 ninjas in the hall. Kill all the
guys and run around the catwalk and at the end is a chest of with life of the
gods in it. Then go back to the door and go in it. There are 2 walking armor
suit guys that blow up when they die which hurts you a lot. Blocking helps a
little but it is best to jump away when they die. Push the button to lower the
platform and there is a huge robot guy that also blows up when you kill him. He
isn't tough if you use your Ninpo on him. Then go through the door witht he
green light above it and there are a few ninjas in it. use the control console
near by and there is a blue dragon statue nearby. run back into the other room
and the door that was red is not green. Now there is another huge robot guy and
a lot of ninjas so this would be a good time to use your ninpo. Kill them all
and go through thte green door. There are 6 ninjas so kill them. Walk along the
hallway to the left and to the right at the corner is a chest that has the Life
of the Gods in it. Now to your right there is a door. There are 2 ninjas in
there. The door to the right is unlocked (green light). There are 5 special ops
in there. Kill the 2 guys to your left at the controls. Another ninja will come
and attack too. Destroy the controls in the room by attacking them with your
weapon. To the left of the console that is a chest with an herb of spiritual
life and there is aother one that has arrows. Use the arrows to destroy the
glowing tubes on the reactor which destroys the reactor. Go back out and there
is a missile launcher guy and go through the door to your right. In the room,
there are 2 groups of ninjas which have 5 ninjas and 2 rocket launcher guys.
Tun along the walls and jump to avoid the missile. Back by the door where you
came in, there is a green light door to your left and in there is a Muramassa
shopa and a blue dragon statue. Once you are done in there, head around the
corner to your left. Go through the door with the green light to you left. In
there is a body with a notebook. To the left, there is an elevator. When you
get off the elevator there are 4 ninjas and more control consoles to destroy.
Go up the ladder and there is a chest with the herb of spiritual life and
another chest with a Lives of a Thousand Gods. The switch does not do anthing
right now. Go to the door to your right and there is antoher group of ninjas
with rocket launchers and a blue dragon statue. There are 2 doors in the room
and they open to circle areas that have chests and one chest has a Ninpo
scroll, The Art of the Piercing void. In the other room is a wagon wheel circle
for The Trial of Valor. There is a switch in the cornet. Open it and the floor
will open and down there is a chest with arrows and dead body that has
incendairy shurikens and the other body has a Tonfa. I prefer the Scythe over
the Tonfa. There is another chest with yellow essence in it. Go out the door.
There are 3 ninjas and 2 rocket launcher guys in the room. to your right int he
pile of rubble there is a crystal skull. run around the corner and go through
the door and there are three rocket launching robots. To your right there is a
Muramasa Statue. Run down the runway and down there is a chest with arrows. Go
back the room and use the switch. A fully charged ultmiate attack with kill the
robots in one hit. When the elevator stops there are 3 more walkers. Near the
pillar there is a chest with arrows. Go out the door near that pilar there are
turrets in the room and use fully charged arrow to kill them. Run across to the
other ladder and up the ladder and through the door. At the top is a blue
dragon statue. To your left is a body with a devil way mushroom. In the hallway
there are two rocket launcher guys and 4 ninjas. Go through the door and there
are more of each. Run across the bridge and a cut scene will happen. Go through
the door and there are are special ops ninjas and two rocket ninjas. Near the
door is a chest with blue essence. Go through the other door and a cut scene
will play. Then run across the bridge. in the room there is a rcoket guy and 4
ninjas. Go to the next door and run down the hall and there are 4 ninjas and a
rocket guy. To the left is a chest wtht blue essensce. Through the door there
is a Muramasa Statue. Through the next door there are a bunch or turrets and
kill them with fully charged arrows. After, run across and up the ladder and
there is a blue dragon statue. Go through the door and there is a cut scene.
*********************
BOSS GENSHIN 2
*********************
This time Genshin has a bunch of helpers. I recommend using a fully upgraded
Scythe for this battle. The other ninjas drop blue essence if you need it. The
hold block strategy doesn't work because the other ninjas get behind you. He
dodges your Ninpo so don't bother wasting it on Genshin. His darts interrupt
the charging of your ultimate attack. You can eventually kill enough of his
minions so they won't respawn anymore. I recommend using all your Ninpo on the
minions to get rid of them. Once they are gone it is much easier to fight
Genshin one-on-one. In fact, once his minions are gone you can be really cheap
and just hold block and mash Y when he gets close to you. Ryu will do a counter
attack and you'll block most of his attacks since you are holding block. You
don't block the attack where he jumps and slices down though so watch out for
that.
****************************
BOSS - Giant Turtle
***************************
Immediately after Genshin you have another boss battle with a Giant Turtle.
He'll breath a huge beam of fire which you can dodge. His weak point is his
face. If you attack his face with a fully upgraded Scythe you can kill him in a
few combos. He'll roll into a ball and start bouncing, this is your clue that
he is about to charge you. Dodge to the side when he comes at you. Sometimes
when he is bouncing he'll land on you so make sure to be ready to dodge. He
also has an attack where he shoots fireballs in all directions. When he does
this, run for his head. He will turn red when he is almost dead and attack more
agressively. He can also kick you with his feet. Roll to avoid his kick. He can
grab you with his mouth so try to stay off to his side when attacking. When he
dies he makes a huge explosion so make sure you have a good amount of health
and hold LT to block when he dies.
Chapter 8 - Submit or Die
There is a Murmasa statue ahead to your right and a chest to the left of that
with arrows. Ahead, behind some sandbags are two guys with rocket launchers.
Run along to the walls to avoid their rockets. Down the street there are three
more. You can try using the explosive barrels to blow them up. Use a charged up
arrow. Next there are four walking mech suit guys. Remember, they explode when
they die. There are also 2 rocket launcher guys down the street and after you
kill everyone two more will spawn behind you. To your right is another hallway
with a bunch of rocket launcher guys. By the corner of the building is a chest
with an herb of spiritual life. Down the hallway is a blue dragon statue. In
the next room are a bunch of dog ninjas. In the next room are a bunch of
special ops ninjas and rocket launcher guys. Using your incendiary shurikens on
the rocket launcher guys is a good idea. By the fountain, to your right is a
door that leads to a shop with a Muramasa statue inside. Go back out by the
fountain and out the door at the end of the hallway. In the next area, there
are mines on the ground. You can blow them up with arrows if you want. There is
a chest coming up that has them. Follow the footprints in the snow over to the
next area. There is a rocket launcher guy shooting at you as soon as you come
around the corner. In the windows of the building coming up there are rocket
launcher guys. Use your arrows to kill them. Around the corner are two turrets.
Use charged up arrows to destroy them. Follow the footprints in the snow again
and through the door to find a blue dragon statue. In the next room there are a
ton of claw ninjas. To your right there is a small door. Run up the stairs.
There is a gap. You need to wall run around the corner to get to the next
platform. At the next gap, jump and run along the wall to the next platform.
Wall run around the corner and jump at the next gap. When you get to the top
you are in a room with a bunch of bells. Jump and grab the pipe in the middle
and climb around to left and jump to the area with the dead body. Examine the
dead body to find a life of the gods. Go back to the pipe and climb around to
the other area. Jump into the small opening with the stairs. Run around the
ledge and jump through the opening. Examine the dead body to find a bell key.
Go back to the previous area and use the bell key to open the door. By one of
the candles on this stair case is a crystal skull. Run out the door and then
jump on the bench to your right and open the golden doors. You will land in a
cave and there will be a bunch of bats around. Run through the tunnels.
Eventually you'll come to a big arched hallway. This area is a train station.
There are a bunch of ninjas that throw incendiary shurikens. Kill them and down
the far hallway on the right side is a chest with an herb of spiritual life. Go
to the farthest away train door. Go in the first door on your left and there is
a crystal skull by the dead body. Go into the next room and examine the dead
body on the bed and find the ID Card. Go into the other compartment and there
is a chest with blue essence. Now exit the train and go right. Go up the stairs
and use your ID Card to open the door. In the next room is a blue dragon
statue. Go up the stairs and through the door. There will be a huge troll boss.
*********************************
MINI BOSS - Huge troll 2
*********************************
Run under his legs and attack with your Scythe. After you hit him a couple
times dodge away. It is best to remain on the offensive because his ranged
attacks are his strongest. Repeat this until come huge armor suit guys appear.
Use one of your Ninpo that hits multiple targets to kill them all. Once only
the troll is left run back in and attack with your Scythe again to kill him.
There is a hole in the wall for you to go through. Then jump down the hole in
this room. Behind you is a book if you want it. Run down the hallway and three
claw ninjas will attack you. Run down the hallway and in the cell without a
door is a dead body with incendiary shurikens. Go down the stairs and in the
next hallway in the cell with the door missing is a dead body with a life of
the gods. Continue to the end of the hallway. Go to the last cell and use a
shuriken to blow open the crack in the wall. Drop down into the next area and
there will be about four spikey scorpion guys. To your left is a chest with red
essence. Run along the water until you come to an island with skeleton fish.
Kill the fish from the land in case you fall in the water. Run to the end of
the tunnel and then up the stairs. Follow the cavern up. When you get to the
end you've got to wall jump back and forth. At the top, use a incendiary
shuriken to blow open the crack in the wall. In the next area there is a chest
to your left with an herb of spiritual life. Head down stairs and there is a
blue dragon statue. Out the door to your right is a chest with arroOverlord (Guide en anglais)
Article publié le 20-06-2008 à 18:10 - TecKa There are 54 achievements with a total of 1250 points.
Power up the Tower 10
Retrieve the Tower Heart to power up the Tower
Teleport to Mellow Hills by walking into the pool in your Tower. Once you’re in Mellow Hills, summon three minions by locking onto the brown spawn pit with and pressing . Gnarl will instruct you to kill the sheep down the path on your left to increase your life force. Lock onto the sheep with and send your minions to attack with . Once you’ve killed the sheep, return to the spawn pit and summon a total of five minions. Use those five to move the pillar on the right side of the path. Lock onto it with , send your minions with , and they’ll automatically roll the pillar away, revealing a new path. Follow this path past Farmer Bob’s farm. You’ll see the Tower Heart just around the bend sitting in the middle of a pumpkin patch. Clear out the pumpkins by sweeping your minions over them with and then lock onto the Tower Heart with and send the minions to it with . They’ll automatically carry it to the nearest teleport stone. First you’ll need to knock down a wall for them first by striking it with your ax. Press when you’re standing in front of the wall and, after a couple of swings, it will fall. The achievement unlocks as soon as the Tower Heart disappears through the teleport stone.
Rebuild the Tower 10
Retrieve a Crane to start rebuilding the Tower
Teleport to Mellow Hills and walk towards Spree by taking the path to the right of the teleport stone over the bridge that you created to recover the Tower Heart. Use ten minions to move the pillar on the right side of the path. This will open up a new path. Follow the path and continue past the gate to Spree and on towards the Slave Camp. Gnarl will instruct you to kill some Halflings with your Fireball Spell by pressing and setting the wheat field ablaze. Continue to follow the path, fighting Halflings as you go, until you get to the Slave Camp. Kill the Halflings guarding the gate and then use your minions to turn the wheel. Passing through this gate takes you to the Slave Camp. Follow the path through the camp, killing more Halflings. You’ll come to a courtyard with another wheel that you can turn to free more prisoners. When you continue down the path, you’ll see another prison area.
As you approach, a Troll will be set loose that you must fight. When it throws its arms up into the air, it is preparing to jump and perform a belly-flop attack, so call your minions back to you by holding . As soon as it hits the ground, have your minions attack again. Once the Troll and the other Halfling guards are dead, you can turn the wheel on your left to open a gate. Go through the gate and you’ll find the crane sitting just around the corner. Send five minions to it and they’ll carry it to the waypoint. The achievement unlocks as soon as the crane disappears through the teleport stone.
Obtain a Mistress 20
Get yourself a little company and some help spending your money
Go to Castle Spree by teleporting to the Mellow Hills, enter Spree, turning right, and take the second gate to your right out of the town. Follow the path, using your reds to clear fire barriers. Go past the gate and use your reds to clear out the fire barricade in the gap in the wall. Send your minons through the gap to turn the wheel and open the main gate. You’ll need to clear the raiders out of the upper courtyard and proceed down into Dungeons of Spree. To get Rose to come with you, you need to kill all the raiders and retrieve her luggage.
The Dungeons are very linear. Follow the path across from the room that Rose is hiding in, using your reds to break down fire barriers and your browns to fight off raiders, until you find the wheel that opens the gate next to Roses' hiding place. Go through the door to find the room where the luggage is sitting behind a fire barrier. A floating eyeball called a Beholder guards the luggage. It drifts back and forth between two platforms. Post five red minions on each platform, so they can hit it regardless of which way it drifts. During the fight, the Beholder will summon raiders into the middle of the room, so it’s a good idea for you and a small group of browns to stand there and kill them.
Once its dead, your reds can break down the barrier twelve minions can pick up the luggage. After you carry it back to Rose, she’ll come out of the room that she’s hiding in and invite herself back to your Tower. The achievement unlocks after a cutscene in your Tower.
Retrieve the Food 10
Retrieve the Food, but will you keep or return it?
Teleport to the Mellow Hills and enter Spree. Turn right and exit out of the first gate on your right. Following the path out of that gate will require fighting a number of Halflings and another Troll before you get to a very large door controlled by a wheel. Go through this door to enter the Halfling Homes. Clear the first room of Halflings and break down the door straight ahead of you, revealing a hallway with a gated door at the end. Turn right to enter a second room and kill the Halflings so that you can follow the walkway around to the left. You’ll see a small wheel down a narrow hallway. Turning it will open the gated door at the end of the main hall. Return to the main hallway and go through this newly-opened door. Continue down the hall and smash open the door at the end.
To continue, you must find two missing spokes to the wheel that controls the door straight ahead of you. Turn right and smash open the door, entering the next hallway. Go into the room on your left and kill the Halflings before smashing down the door ahead. You’ll find the first spoke on the floor in the next room. Send a minion to it and they’ll take it back to the wheel. Have your other minions go right to turn a small wheel that will open the gated door at the end of the hall you were just in. Return to the hallway and go through the open gate. In this large room is a series of Halfling holes and the second spoke in front of you. This spoke completes the wheel, but you need more minions to turn it.
Turn left from the wheel and go down the steps to find a large pumpkin. Smash it and you’ll find a minion object that will raise your maximum horde size. Have three minions pick it up and take it to the nearest teleport stone. Summon fifteen total minions, open the large door, and proceed down to the second level of the Halfling Homes. Clear out the banquet hall and open the door on the opposite wall by turning the wheel to the right. Turn right down a narrow hall and kill the cooks in the kitchen. Go to the end of the kitchen and you’ll find a storeroom with a pallet of food and a small wheel that will open the gate to your left.
Open the gate and send five minions to pick up the food. Just outside the gate you’ll meet a group of peasants. You can either give them the food or you can keep it for yourself. The choice affects your corruption level, but either way, the achievement will unlock.
Defeat Melvin 20
Puncture a Hero
Crash the Halfling party by going through the gate to the left of the entrance to the Halfling Homes. You need to kill the fiddle player by targeting him with and striking him with your ax or a fire spell . Once he's dead, kill the rest of the Halflings. You'll need to find two wheel spokes to go through to door to follow Melvin. The first is up the hill on your right past a number of spawning Halfling holes. Go back down the hill, turn right, and go up a small set of stairs. The second spoke is on a wooden platform near a flaming hilltop. When the wheel is completed, use it to enter Melvin's Kitchen.
Once in the Kitchen's go left and turn the wheel to roast all the cooks. Go downstairs and turn the second wheel to open the door. Melvin is in the room at the end of this hallway. After you start the fight, you can’t leave the room. The fight consists of two phases and both are straightforward. In the first part, he’ll stagger around the room swinging his scepter and occasionally jumping into the air and slamming down in a belly flop. For this phase, just send your minions and attack with your ax. When you see him begin to jiggle back and forth, that’s the sign that he’s about to jump. Back up and call your minions back to you, so they aren’t killed by the flop.
After you’ve taken off half of his health, the second phase of the fight will begin. In this part, he’ll roll around the room like a giant, flabby ball occasionally slamming into the wall. If you’re careful and are willing to take it slowly, you can take him down without losing a single minion. Avoid him until he hits the wall and stops. Post your minions out of the way, lock onto him with , get behind him, and hit him with your ax. He’ll continually try to turn around so he can start rolling directly at you. As long as you stay locked onto him and keep moving to stay behind him, he’ll just spin in place and won’t roll anymore. After a few minutes of melee attacks, a brief cut scene will reward you. Strike him one more time as he’s lying on the floor and he’ll explode.
Defeat Oberon 20
Put a Hero to sleep. Permanently.
You’ll find Oberon sitting in the middle of Evernight forest, surrounded by a giant tree with a protective shield. To deactivate the shield, you have to destroy the six root nodes that power it. You need green and blue minions to access all the nodes.
1. Directly behind you as you face Oberon.
2. Outside the entrance of the Viridian Caverns, protected by a poison plant field.
3. To the left of Oberon’s tree is a path protected by poison plants. At the end of the path is a large central area containing another node.
4. Exiting this area through the door controlled by the wheel with red spokes brings you to a platform by the water. Sweep your blues across the water to turn the wheel, extending the bridge. This allows you to access Skull Den. At the end of Skull Den is another node.
5. Leave Skull Den through the exit that was previously blocked by the root from Oberon’s tree. The path directly upwards and to your left will take you to the Mother Goddess Temple. When you get to the end of the Temple, you’ll have to kill a pair of trolls before you can destroy the node that you find there.
6. To the right of Oberon’s tree is a path that leads down to a river. Use your blues to move the block in the middle of the water and go down the river until you can cross to the other side and destroy the node you find there.
The actual battle with Oberon is relatively straightforward. There’s a mana pit and brown minion spawn pit to the left of Oberon, so your horde shouldn’t be a concern. Begin by sweeping your minions up the ramp at Oberon’s feet so they can attack him. Watch out for clouds of dirt appearing near you. When you see then, move immediately because roots will shoot out of the ground, damaging you. Eventually, Oberon will summon monsters, beginning with blue toads and working up to bloody unicorns, trolls, and the mace wielding minotaur-like monsters. You can overwhelm the monsters with your minion horde and keep replenishing it from the brown spawn point, but I found it much easier to blast the monsters with my fire spell and constantly restock my mana at the mana pit. In between the waves of monsters, keep sending the minions up to Oberon. Once they’ve finished him off, you’ll see a cut scene and then the ramp at his feet will collapse, allowing you to walk up to and strike the killing blow.
Defeat Sir William 20
Cure a Hero of life
You’ll find Sir William in Angelis Keep. The fight consists of two parts, separated by a clash with two succubae. In the first part you find Sir William in the middle of a large room full of Red Dawn cultists. You can try to send your minions in en masse and try to kill off as many as possible. Another option is to post your reds just outside the door. They’ll be able to fire in at cultists as they walk past, but the cultists won’t actually leave the room, so you can slowly pick them off. It’s a slower process, but you won’t take any damage and you won’t lose any minions.
After you’ve killed off enough cultists, you’ll be transported to the middle of the room where you’ll face off with William while surrounded by a circle of cultists. He’ll periodically launch himself up the air and slam down with his staff, so watch out for that and pull your minions back before it happens. He doesn’t move around much, so having some reds to back up your browns can be very effective. A few cultists will come down and attack your minions, but you can generally ignore them and just swarm William until he flees.
Follow him out the door where you’ll come across the succubae. Take them out and proceed down the hallway until you find Sir William in another room. This room is square with a platform on each corner and a sunken central area filled with Red Dawn cultists. Once again there are two different approaches that you can take. The first is to swarm William and his cultists directly and try to overwhelm him. On the easier difficulty level, this strategy is quite effective. William will periodically teleport to one of the various corner platforms for a few minutes before teleporting back down to the middle. The Red Dawn, however, will stay in the central area, so you can stay on the upper level and wait for him to teleport and then rush him and do as much damage as possible before he teleports back to the middle again.
This strategy is especially effective if you’ve lost most or all of your minions because you can rush him, back off before he swings, move in and hit him, backing off again before he swings. Taking this approach, you can hit him three or four times before he teleports back to the middle without him ever hitting you. It’s a slow process, but it is also safe. Either way, once you’ve taken off all his health, you’ll see a cut scene before you get to finish him off.
Defeat Goldo 20
End a Hero's obsession
You’ll find Goldo at the end of the Royal Halls. Red minions will be especially helpful in this fight as will a strong weapon for your overlord. Once you see Goldo, he runs out of the room and returns in Rollie – a metal tank equipped with a flamethrower and a spiked roller on the front. Start by posting your reds off to the side where they can hit Rollie and send five or six browns on top of the tank while you run behind it and use your melee attack on it. If you keep rotating, you’ll stay behind it and away from the flamethrower and spiked wheel.
After you’ve taken off half the health, the fight will enter a second phase. Bombs will fall from the ceiling and Rollie with take off and try to ram you and your minions. Avoid these rushes and when the tank rams into the wall or the pillars it’ll hold still for several seconds. You can send your minions to attack it then or send a minion to grab a bomb and carry it over to the tank. As long as you’re quick to avoid the rushes, the fight will be over quickly. You’ll see a cut scene with Goldo coming out of the tank and then you can strike the killing blow.
Defeat Jewel 20
Steal a Hero
You find Jewel in the ruined city at the end of the Ruborian desert. The achievement is slightly perfectly descriptive because you don’t ever actually fight her. You simply need to herd her onto the teleport stone, so she’s transported back to your Tower for interrogation. Jewel is quick, nimble, and has an impressive jumping ability, so she’ll bounce around the city to avoid you. Your first goal should be to clear out all of the raiders and black sheep in the city.
Once the city is empty except for you, your minions, and Jewel, start at the end of the main road farthest away from the teleport stone and post three minions at the entrance to each side street and alley. As you move up the street, Jewel will keeping running back and forth in front of you. Leave a single entrance unguarded at the very end of the street and chase Jewel around the side streets until she runs through this last entrance and out into the main street. Immediately post minions in the final entrance and then run towards Jewel, driving her towards the waygate. She’ll run onto the teleport stone and get teleported back to your Tower.
Defeat Kahn 20
Get angry with a Hero
You find Kahn in Heaven’s Point. The fight takes place in three phases and each phase has its own extraneous challenges other than Kahn himself.
The first part includes a Beholder that constantly spawns raiders and will kill your minions instantly if it floats over them, so your first priority should be to kill that with your reds while avoiding Kahn has he chases you around. Then, get your greens and reds up on the ledges to attack Kahn from above. Be prepared to move the minions away from the edge when he swings his mace and to call your minions back before he starts his jump. He’ll eventually come on top of the ledge, so you just have to run across to the next one. After you take off about a quarter of his health, he’ll flee to another portion of the city.
The second part begins with a cut scene showing three Beholders outside the city gates spawning raiders. Your very first action should be to charge forward and have your minions turn the wheel to close the gate and prevent any more raiders from coming in. You’ll lose a handful of minions, but its worth the cost. There are several spawning pits in the area, so you’ll be able to restock. After the gate is closed and the remaining raiders killed, this phase plays out in essentially the same way as the first phase. Simply keep your reds and greens up on the ledges, so they can attack Kahn from above Once Kahn is down to half of his life, he’ll flee again.
The final part of the fight has three levels and two Beholders that rotate between them. The fastest approach is to quickly move up to the highest level and kill the Beholder that’s there. As long as you don’t move down, the other Beholder won’t bother you, so you can focus on Kahn. Once again, your approach is to attack him with reds and greens and avoid his mace swing and jump attack. Simply move back and forth along the highest level and try to use your Legion of Terror spell to get extra damage in. If you have to restock, there are some minion spawn pits in the area. Once you’ve taken down all of his health, you’ll see another cut scene and then you simply have to strike him once to finish the fight.
Defeat the Wizard 50
Defeat the 7th Hero
For the final boss fight of the game, this is unexpectedly easy. Make sure that you come into the final chamber with as many greens as you can carry. The color of the barrier around the Wizard corresponds to the type of minion that you can attack him with. Stay in the alcove by the entrance and fight off the enemy minions that wander by until he changes to the green barrier. Immediately send in the greens and use your Legion of Terror spell to speed the process up. Once he throws the minions off, call them back to you. You may need to go through this cycle twice, at most three times, before half of his health is gone.
At that point a cut scene interrupts the fight. Afterwards, you and all your minions will be teleported into the middle of the arena and surrounded by a sizable horde of enemy minions. Quickly use your Inferno spell two or three times to kill of the majority of the enemy minions and run to the green minion spawn pit. Hide in that corner as the Wizard does his tornado attack. He’ll reappear by the spawning pits on the opposite side when he’s done spinning around. Wait for him to go back to the green shield and commence sending in the green minions again. With the Legion of Terror spell it should only take one or two cycles to bring him to his knees. After another cut scene, you lay down the final blow. Congratulations, you’ve won the game!
Full Corruption 50
Win with the blackest heart
This is a list of all the various choices and actions that you have to accomplish to get the full 100% corruption. The first part of the list will be the story-related choices that you have to make and the second part is a list of things that you can do to cause general mayhem and destruction. The second part can be done over the course of the game as long as you do it before you get to Kahn.
Plot-Related Choices
3% Keep Spree’s Food – See “Retrieve the Food”. When you’re faced with the peasants after picking up the food, have your minions kill them and then take the food to the teleport stone.
5% Burn down the Sacred Grove in Evernight Forest – Use your fire spell or red minions to start a fire at the Sacred Grove. The fire will burn down all the grass and kill the unicorns while you’re at it.
10% Choose Velvet over Rose – See “Obtain a Mistress”. Have your minions pick up Velvet’s Bed and carry it to the teleport stone.
5% Feed the elves to the slugs in the Glittering Mine – You’ll see a group of Giant Slugs in an open area near the end of the mine and a group of elves in a prison cell imploring you to kill the slugs and let them out. Just have your minions turn the wheel to open the cell and the slugs will eat the elves as they come out.
10% Take Goldo’s Gold rather than save the elven women in Goldo’s Stronghold – After you’ve killed Goldo, just pick up the giant gold bag and have your minions carry it out.
5% Keep the Mother Goddess Statue – After you’ve trapped Jewel with the teleport stone, go back to the other end of the town and have your minions pick up the statue. Right before you get to the teleport stone, two Ghost Elves will teleport in and ask you to give them the statue. Use your blue minions to kill them and then take the statue to the teleport stone.
5% Kill the traitors at Spree – After Kahn has trashed Spree, a group of peasant will beg your forgiveness in front of the bar. Either have your minions attack them or set them on fire with your spells.
Mayhem and Destruction
3% Kill a peasant – See Enemy of Mankind. This can easily be accomplished at the very beginning of the game by killing Farmer Bob on your way to the Tower Heart.
5% Kill 20 peasants – See Enemy of Mankind
10% Kill 100 peasants – See Enemy of Mankind
15% Enemy of Mankind – All of these steps involve killing peasants. Its not exactly clear how many peasants have to be killed to obtain Enemy of Mankind, but estimates range from over five hundred to around a thousand. Simply kill as many peasants as you can in Spree and Heaven’s Peak. They’ll respawn every time you teleport in, so you can kill them every time you make a trip. As a bonus, this is also a great way to farm for brown life force. Its very important, however, that, if you have the DLC, you make sure you get this before you capture Jewel. Once Kahn wrecks Spree and Heaven's Peak, you won't have a chance to do anymore peasant farming before the end of the game (from Black Dragon).
5% Wenchbane – You just have to kill ten peasant women. This comes pretty quickly if you continually kill all the peasants that you find.
1% Harasser of Humans – See Suppressor of Spree
3% Suppressor of Spree – After you’ve killed several peasants, the rest will attack you in a little uprising. Just continue killing them until they give up.
2% Spree Homewrecker – Use your minions to wreck every home in Spree. These homes respawn every time you visit, so you have to destroy all of them in a single trip. There are approximately fifteen and as long as you’re thorough in your exploration of Spree, you’ll track them down easily.
3% Heaven’s Peak Town Trasher – Just trash all four homes in Heaven’s Peak. You're looking for the homes that have light in the windows and that aren't boarded up. These are a little harder because Heaven’s Peak is bigger and there are only four, but its also easy to keep track of how many you’ve done. Once again, you have to do them all in a single trip.
3% Capture 10 Servants – After you’ve killed a number of Spree’s peasants, you’ll teleport into Mellow Hills and you’ll find a woman tied up along the path to Spree. The townspeople are offering her as a servant. Have your minions attack her until she falls on the ground and then pick her up and take her back to the teleport stone. There are nine other women scattered around Mellow Hills. You’ll recognize them because they scream and run away.
Three are inside of Spree itself (1), just to the right of the main gate, (2) to the left of the main gate by the pumpkin patch, (3) just past the exit towards Castle Spree at the top of a hill by the mana pit.
* Near the large herd of sheep (not the one right by the teleport, but the one across the bridge).
* Go to the Slave Camp and through the sheep herd on your right. Follow the path past that and you’ll find her near a mana pit.
* Next to a pig roasting on a spit to your right if you walk past the drawbridge entrance of Spree
* Near the small herd of sheep by the entrance to the Halfling Slave Camp
* In the herd of sheep to the left of the Mellow Hills teleport stone
* Close to the pumpkin patch where the Halflings had the Tower Heart.
2% Start a fight at Halfway to Heaven Inn – When you enter Halfway to Heaven Inn, you’ll hear someone ask if you want to fight. Just have your minions attack any one of the peasants in the bar and you’ll start a brawl.
5% Destroyer of Elves – You have to kill ten elves for this. The Ghost Elves of Evernight do not count. You’ll find regular elves scattered around the Golden Hills level. Make sure that you kill them and they aren’t killed by the Dwarves as they run away from you. There’s at least twenty elves throughout the level, so you should be able to get this relatively easily if you’re thorough.
Zero Corruption 50
Win with the clearest conscience
This achievement is slightly easier than the 100% corruption because you just have to make the right choices throughout the story. Other than that, just avoid killing any peasants or trashing any homes.
Plot-Related Choices
3% Return Spree’s Food – See “Retrieve the Food”. When you’re faced with the peasants after picking up the food, stand by the platform and have your minions drop the food there.
5% Spare the Sacred Grove in Evernight Forest – Kill the bloody unicorns in the Sacred Grove without using any red minions or fire spells.
10% Choose Rose over Velvet – See “Obtain a Mistress”. Have your minions turn the wheel and leave the level with Rose.
5% Save the elves in the Glittering Mine – You’ll see a group of Giant Slugs in an open area near the end of the mine and a group of elves in a prison cell imploring you to kill the slugs and let them out. Kill the slugs first and then release the elves by having your minions turn the wheel.
10% Save the elven women in Goldo’s Stronghold – After you’ve killed Goldo, just have your minions turn the wheel to extend the bridge and allow the elven women to flee to safety.
5% Return the Mother Goddess Statue – After you’ve trapped Jewel with the teleport stone, go back to the other end of the town and have your minions pick up the statue. Right before you get to the teleport stone, two Ghost Elves will teleport in and ask you to give them the statue. Have your minions drop it where the elves ask you to and they’ll take it back to Evernight.
5% Spare the traitors at Spree – After Kahn has trashed Spree, a group of peasants will beg your forgiveness in front of the bar. Leave Spree without harming them.
Red Minions 10
Retrieve the Red Hive
After you kill Melvin (see "Defeat Melvin"), you'll exit into another part of the Kitchen. Turn the wheel on the left to free the Red Minions. Summon five reds and break down the fire barrier on the right. Kill enough Magma Beetles to be able to summon ten red minions. Use those ten to pick up the Red Hive to the right of the path, past the fire barrier. After you pick it up, you'll need to recall your reds with to kill several Halflings in the lower part of the kitchen and then use all your minions to fight off a few Halflings that come through the door. Then pick up the Hive and go through the open door. Place your reds on a guard marker all the way to the left with to kill the cooks and then sweep your browns with to turn the wheel controlling the gate in front of you. Carry the Red Hive through the gate to the teleport and the achievement will unlock as soon as the Hive disappears.
Green Minions 10
Retrieve the Green Hive
The Green Hive is found in the Veridian Caverns in Evernight Forest. Access Evernight and walk straight down the path until you see two Ghost Elves who ask you to kill a pair of bloody unicorns. The first is down the main path in the next clearing and the second is the left across a stream. Use the log bridge to get the minions across while you walk through the water. Return to the Ghost Elves and go down the path that they have now opened. Turn right when you get to Oberon and destroy the root node. Turn right and go down the path that was blocked by the root. You’ll see the green minions running into a poison field.
Continue down the winding path until you see three skull priests dancing in a clearing. Lock onto the poison pod with , send a minion to it with , sweep that minion into the middle of the three priests with and then release to have the minion drop the pod. When it explodes, it will kill the priests. Guide your minions along the narrow path with (this is much easier if they’re all on a guard marker) while you walk through the water until you both meet near another clearing with dancing priests. Kill them and sweep your minions across another bridge. Follow the path, clearing out two more groups of priests. After the final clearing, you’ll see the greens run into the Veridian Caverns.
Follow the Green Minions through the caverns to get to the Hive. Occasionally, they’ll go through poison plant fields, but there’s always a parallel route that you can take. Once you get to the Hive you’ll need to summon some greens to access it. Puff beetles spawn throughout the level, so I had forty green lifeforce by the time I got to the Hive. As you carry the Hive back, you’ll occasionally need to stop and fight beetles and one Troll. Make sure that you don’t have your minions drop the Hive on a sloping part of the path because its possible for the game to glitch. When you try to pick the Hive up again, your minions will just stand there holding it and not travel anywhere, forcing you to leave the Caverns and come back again. The achievement will unlock once the Hive has been teleported back to your Tower.
Blue Minions 10
Retrieve the Blue Hive
The Blue Hive can be found in the Moist Hollows outside Heaven’s Peak. When you teleport to the main waygate outside the city, you need to go down into the refugee camp and then follow the path down towards the water. On the other side of the swampy area you’ll see the blues hopping around the entrance to a cave blocked by a field of poison plants. Sweep your minions across the log bridge while you cross the shallow water and use your greens to access the Moist Hollows. The blues are very weak and you’ll have to fight a number of enemies throughout the cave, so you’ll want to make sure that you have a number of browns to do the hard work.
The biggest obstacle that you’ll face is a giant water serpent that prevents you from leaving. If you use your greens or browns and careful timing, you can kill the serpent without losing a single minion. Sweep six or seven minions back and forth in front of the serpent until it strikes. After it strikes, it will hold its head over the platform for several seconds. Immediately, sweep the minions onto the head and wait exactly five seconds before calling them back. They’ll jump off its head and back onto the platform just as it raises its head back into the air. Repeat this cycle until it dies and you shouldn’t have lost any minions or taken any damage. Continue onto the teleport stone. The achievement will unlock as soon as the Hive has been teleported back your Tower.
Steel Smelter 10
Retrieve a Smelter
Teleport to the Mellow Hills, enter Spree, turn left and exit out of the first gate on your left. Follow the path past the burning farmhouse until you see the smelter surrounded by fire. Extinguish the flames and then use twelve minions to carry the smelter back to the waygate. Pay attention because Halflings will continually attack your minions along the path, so be prepared to fight them off. The achievement will unlock when the smelter teleports back to your Tower.
Durium Smelter 15
Retrieve a powerful Smelter
The durium smelter can be found in the second level of the Understreets. After you’ve cleared the first level, you can exit and restock your minions at the spawn pits just outside the main gate of Heaven's Peak. Break down the barrier into the second level with your reds. You need to fight your way around a circular level to get to the smelter. In two places you’ll have to fight off zombie wizards that continually spawn zombies. Ignore the weaker zombies and focus your attacks on the wizards until they’re dead and then you can clear out the rest. Once you get the smelter, you just have to turn the wheel to extend a bridge and have ten minions carry it to the teleport stone. The achievement will unlock when the smelter is teleported back to your Tower.
Arcanium Smelter 20
Retrieve the most Powerful Smelter
The arcanium smelter can be found in the Arcanium Mines directly in front of you when you get in, but its too large to fit along the shortest path, so you have to carry it around the area and bring it up the other side. The fastest way to get it is to get a large horde of reds and supplement it with a few browns. Start clearing the level moving through it in the opposite direction as the smelter. There are a number of places where walls of flames block your way, but your reds can walk through unscathed. Once you’ve killed all the enemies in your way, have your reds pick up the smelter and they’ll carry it back the way you just came. The achievement will unlock when the smelter is teleported back to your Tower.
Ultimate Steel 10
Forge an Ultimately Imbued Steel Set
This achievement requires you to have a complete set of steel equipment (helmet, weapon, armor) that has been imbued with the maximum number of minions: Helmet - 675, Armor - 325, Weapon - 175.
There’s a glitch that you can exploit to make this easier. Put as many minions as you like into the given piece of equipment and begin forging. As soon as the animation starts, before the minions actually jump into the fire, pause and quit the game. When you restart it, the minions will have been added to your equipment, but not subtracted from your horde. Repeat as many times as necessary to get the achievement. Unfortunately, Codemasters has patched the game, so if you’ve downloaded the patch, you’ll have to do this the slow way by actually sacrificing the requisite number of minions.
If you have not yet downloaded the DLC, thereby updating your game automatically, you can clear your cache and remove the update for the retail version of the game. To clear the cache: Dashboard > System blade > Memory > Device Options while highlighting HDD > > Yes. Don't update when you restart (from bobbowski).
Ultimate Durium 20
Forge an Ultimately Imbued Durium Set
This achievement requires you to have a complete set of durium equipment (helmet, weapon, armor) that has been imbued with the maximum number of minions: Helmet - 1150, Armor - 575, Weapon - 300.
See “Ultimate Steel”
Ultimate Arcanium 40
Forge an Ultimately Imbued Arcanium Set
This achievement requires you to have a complete set of arcanium equipment (helmet, weapon, armor) that has been imbued with the maximum number of minions: Helmet - 2000, Armor - 1000, Weapon - 500.
See “Ultimate Steel”
Full Durium 10
Forge a full Durium set
To unlock this achievement, all you have to do is forge a Weapon, Armor, and a Helmet from the Durium smelter when you retrieve it.
Full Arcanium 20
Forge a full Arcanium set
Just forge a Weapon, Armor, and a Helmet from Arcanium once you get the Arcanium smelter.
Minion Harvester 10
Harvest Lifeforce
See "Minion Multitude".
Amass Minions 10
Harvest lots of Lifeforce
See "Minion Multitude".
Minion Hoarder 15
Harvest a huge amount of Lifeforce
See "Minion Multitude".
Minion Multitude 40
Harvest a massive amount of Lifeforce
These achievements just require you to harvest increasing amounts of life force. You’ll receive most of these in the course of playing the game, especially if you want to forge fully imbued weapons and armor. If you’re playing with zero corruption, you’re limited to farming life force by killing sheep around Spree or beetles in the dungeon. You can get about 25 life force each time you kill all the sheep and 75 life force from each round of beetles in the dungeon. The advantage to the beetle route is that you can get all the different kinds of life force, rather than just brown.
If you don’t mind increasing your corruption rating, you can also farm for life force by killing the peasants in Spree and Heaven’s Peak. Doing so can get you around 80-90 brown life force. If you'd rather not travel back and forth from the Tower, you can also go the Temple of the Mumblers in Heaven's Peak. Once they've accepted you as their god, you can continually kill the civilians in the courtyard while the priests on the upper level resurrect them (from BlackDragon).
Tower Master 40
Collect all the Tower Objects
This achievement consists of collecting all of the various items that improve your health, mana, minion horde, and spells along with bags of gold and other objects like statues. I’ve chosen to organize the list according to the area in which it is found. Not every object will be obtainable the first time that you enter an area, but, with a few exceptions, you can come back and get them later.
As far as the spells are concerned, it doesn’t matter which order you pick them up because you’ll always get the next version of the spell. For example, it is impossible to skip the Flamethrower spell (the second version) and directly obtain the Inferno spell. To get the Inferno spell, you have to find all three spell items.
This achievement also requires you to make choices that increase your corruption level, so don’t try to get it while you’re playing as the “good” overlord.
Mellow Hills
Crane – See “Rebuild the Tower”
Domination Spell #1 – Go out of Spree towards the Halfling Homes and immediately turn right. Lower the bridge by turning the wheel. The item is in the broken tower immediately before the bridge.
Fire Spell #1 – Included with the Tower Heart.
Gold Bag #1 – Inside the Halfling Homes. Clear the first room of Halflings and break down the door straight ahead of you, revealing a hallway with a gated door at the end. Turn right to enter the second room and kill the Halflings so that you can follow the walkway around to the left. Take the first right and you’ll find the bag in the room at the end of that hallway.
Gold Bag #2 – In the area where the Halflings are throwing their party. Go past the central area where the fiddler was and up the hill immediately to the right of the entrance to Melvin’s Kitchen. You’ll see the bag at the top of the hill surrounded by fire. Requires red minions.
Health Item #1 – In the outer courtyard of Castle Spree. When you cross the drawbridge, turn right and go through the arch. You’ll see it on a turret to your right.
Minion Horde Item #1 – Included with the Tower Heart.
Minion Horde Item #2 – Walk down the path to the Slave Camp (see “Rebuild the Tower”), turn right at the Blood Pit, and follow the path to the left of the Mana Pit. You can see it when you get down to the water. Requires blue minions.
Minion Horde Item #3 – Inside the Halfling Homes. At the end of the first level you’ll find the door to the second level. On the left is a grassy patch with a giant pumpkin that Gnarl suggests would be fun to smash. The item is hidden inside.
Red Minion Hive – See “Red Minions”
Rose’s Luggage – See “Obtain a Mistress”
Spree’s Food – See “Retrieve the Food”. For this achievement you must choose to keep the food, rather than give it back to the peasants.
Steel Smelter – See “Steel Smelter”
Tower Heart – See “Power Up the Tower”
Evernight Forest
Green Minion Hive – See “Green Minions”
Gold Bag – On the way to the Veridian Caverns, by the next to last poison pod, you’ll see a barrier in the water. Smash the barrier and the gold bag is right behind it. Requires blue minions.
Health Item – Sitting under the tree in the Sacred Grove. To get to the Grove, go past the sixth root node and follow the path until you get to a field of yellow flowers. The item is under the tree.
Mana Item #1 – Sitting in a clearing in front of an altar just to the right of the entrance to the Veridian Caverns.
Mana Item #2 – In Skull Cave you’ll come to a four-way intersection. Take the path to the left and you’ll see it sitting in the middle of a small room. Be prepared because four enemies pop out of the ground as soon as you pick it up.
Minion Horde Item #1 – You’ll find this item just before the entrance to Skull Cave. You have to destroy root node #3 to access it. Requires green minions.
Minion Spell #1 – After you’ve killed the bloody Unicorns, destroy the barrier down near the water on the right and you’ll find the item behind it.
Minion Spell #2 – When you finish exploring the Mother Goddess Temple, you’ll find this item on the platform in the last room.
Shield Spell #1 – To the right of Oberon’s Tree, but it isn’t accessible until you’ve destroyed the root node outside the Veridian Caverns. Requires green minions.
Shield Spell #2 – After you’ve defeated Oberon, the entrance to the Golden Hills appears where he was sitting. This item is sitting directly in front of the opening.
Heaven's Peak
Blue Minion Hive – See “Blue Minions”
Domination Spell – You’ll find this item at the end of the top level of the Understreets, sitting in the middle of the same room as the entrance to the lower level and the exit into Heaven’s Peak.
Durium Smelter – See “Durium Smelter”
Fire Spell – Go through the main gate of Heaven’s Peak and turn left. You’ll see this item tucked into a small alcove on the side of the main square.
Gold Bag #1 – On the left side of the courtyard where you fight the Silent Order.
Gold Bag #2 – At the very end of the Moist Hollows you’ll find this bag to your right before the last geyser.
Gold Bag #3 – Just outside the Moist Hollows, this bag is surrounded by Boombo Birds as it sits just beyond their nest. Requires blue minions.
Gold Bag #4, 5, & 6 – These bags are all sitting on a ledge behind a water serpent in the Understreets. After you’ve killed the serpent, send your minions across the water and sweep them up onto the ledge to get the bags. Requires blue minions.
Health Item – Teleport to Heaven’s Peak and go down to the right, across the sheep fields, and through the graveyard. Just past the graveyard, you’ll see a round platform with a pair of zombie wizards on it. Go up the stairs on the opposite side of the platform and you’ll see them guarding this item.
Mana Item #1 – Teleport to Heaven’s Peak and go through the refugee camp outside the city. As you head towards the swampy area, you’ll fight a succubus and then find this item just outside the entrance to the Moist Hollows.
Mana Item #2 – Turn right as you exit the Citadel in Heaven’s Peak and find the hole in the outer wall. Follow the path until you see three elevated points of lan |